Class InitializationAttribute
Attributes that will be feteched for each public class at the start of the game or after compilation. For more info, check out RegisterInitializationAttribute.
Inheritance
InitializationAttribute
Implements
Inherited Members
Namespace: LobsterFramework.Init
Assembly: LobsterFramework.dll
Syntax
public abstract class InitializationAttribute : Attribute, _Attribute
Fields
| Improve this Doc View SourceCompatabilityCheckerMethodName
Declaration
public const string CompatabilityCheckerMethodName = "IsCompatible"
Field Value
Type | Description |
---|---|
string |
Methods
| Improve this Doc View SourceInit(Type)
Perform initialization tasks
Declaration
protected abstract void Init(Type type)
Parameters
Type | Name | Description |
---|---|---|
Type | type | The class type this attribute is applied on |