Class DialogueObject
Inheritance
DialogueObject
Inherited Members
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Assembly: LobsterFramework.dll
Syntax
[CreateAssetMenu(menuName = "Dialogue/DialogueObject")]
public class DialogueObject : ScriptableObject
Fields
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onDialogueFinished
Declaration
public Action onDialogueFinished
Field Value
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onDialogueStart
Declaration
public Action onDialogueStart
Field Value
Properties
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HasResponses
Declaration
public bool HasResponses { get; }
Property Value
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Nodes
Declaration
public DialogueNode[] Nodes { get; }
Property Value
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Responses
Declaration
public DialogueResponse[] Responses { get; }
Property Value