Class DialogueNode
Inherited Members
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Assembly: LobsterFramework.dll
Syntax
[CreateAssetMenu(menuName = "Dialogue/DialogueNode")]
public class DialogueNode : ScriptableObject
Properties
|
Improve this Doc
View Source
Icon
Declaration
public Sprite Icon { get; }
Property Value
|
Improve this Doc
View Source
RequiresConfirmation
Declaration
public bool RequiresConfirmation { get; }
Property Value
|
Improve this Doc
View Source
Speaker
Declaration
public string Speaker { get; }
Property Value
|
Improve this Doc
View Source
Texts
Declaration
public string[] Texts { get; }
Property Value