Class InventoryUtil
Inherited Members
Component.GetComponentInChildren<T>()
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Namespace: LobsterFramework
Assembly: LobsterFramework.dll
Syntax
public class InventoryUtil : MonoBehaviour
Methods
| Improve this Doc View SourceGenerateItem(InventoryItem, Vector3)
Declaration
public static void GenerateItem(InventoryItem item, Vector3 position)
Parameters
Type | Name | Description |
---|---|---|
InventoryItem | item | |
Vector3 | position |