Class CollectableItem
Implements
Inherited Members
Component.GetComponentInChildren<T>()
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Namespace: LobsterFramework.Interaction
Assembly: LobsterFramework.dll
Syntax
[RequireComponent(typeof(SpriteRenderer))]
public sealed class CollectableItem : MonoBehaviour, IInteractable
Properties
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Declaration
public InventoryItem Item { get; set; }
Property Value
Type | Description |
---|---|
InventoryItem |