Class GameUtility
Assembly: LobsterFramework.dll
Syntax
public static class GameUtility
Methods
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CrossFade(Animator, string, float, float)
Declaration
public static void CrossFade(Animator animator, string animation, float transitionDuration, float normalizedTime)
Parameters
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FindEntity(GameObject)
Declaration
public static Entity FindEntity(GameObject obj)
Parameters
Returns
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SetAbsoluteScale(GameObject, Vector2)
Declaration
public static void SetAbsoluteScale(GameObject obj, Vector2 size)
Parameters