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    Class Effect

    Inheritance
    object
    Object
    ScriptableObject
    Effect
    SilentEffect
    StunEffect
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: LobsterFramework.Effects
    Assembly: LobsterFramework.dll
    Syntax
    public abstract class Effect : ScriptableObject

    Fields

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    processor

    Declaration
    protected EffectProcessor processor
    Field Value
    Type Description
    EffectProcessor

    Properties

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    Counter_t

    Declaration
    public float Counter_t { get; }
    Property Value
    Type Description
    float
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    Duration

    Declaration
    public float Duration { get; }
    Property Value
    Type Description
    float
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    Icon

    Declaration
    public Sprite Icon { get; }
    Property Value
    Type Description
    Sprite

    Methods

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    ActivateEffect(EffectProcessor)

    Declaration
    public void ActivateEffect(EffectProcessor processor)
    Parameters
    Type Name Description
    EffectProcessor processor
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    OnApply()

    Declaration
    protected virtual void OnApply()
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    OnEffectOver()

    Declaration
    protected virtual void OnEffectOver()
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    OnUpdate()

    Declaration
    protected virtual void OnUpdate()
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    TerminateEffect()

    Declaration
    public void TerminateEffect()
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    Update()

    Declaration
    public bool Update()
    Returns
    Type Description
    bool
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