Class AbilityInstanceManagement
Carries out ability instance execution according to the priorities of the abilities.
Implements
Inherited Members
Namespace: LobsterFramework.AbilitySystem
Assembly: LobsterFramework.dll
Syntax
[PlayerLoopEventGroup(typeof(PreLateUpdate.ScriptRunBehaviourLateUpdate), Priority = 0, InjectBefore = true)]
public sealed class AbilityInstanceManagement : IPlayerLoopEventGroup